I honestly thing the other maps should get some sort of overhaul to accommodate the increasing detail in the newer maps.
Obviously. I think map2 and map3 already have been pimped enough, but map1 is still looking mostly same as it did 2 years ago, the hotel doesn't look anything like a hotel, nor does airport, academy, hospital or town area
I'm sure JackMayol will find himself working on it once we've finished with the few smaller maps for 1.0.
IRunning against a wall with a loaded inventory (10.00000...01 +) makes you walk normal speed.
This has been mentioned before somewhere, and I actually think it won't be fixed.